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Enterprise XR Streaming for VR & AR Applications
The enterprise foundation for VR streaming at scale
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All-in-One XR
AR and VR for enterprises, powered by NVIDIA Project Aurora and Hololight Hub
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Hololight Stream Runtime
The end user one-click solution for seamless XR streaming is available now!
PRESS RELEASE
Hololight Receives €10 M to Scale XR Streaming
The funding will support the global distribution of our products and the further development of our vision.
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XR Engineering Software
3D CAD Visualization in XR for
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Powered by Hololight's XR Pixel Streaming Technology
Hololights proprietary
XR Streaming Technology
Hololight Stream SDK
for Developers
XR Engineering Software
3D CAD Visualization in XR for
Design & Engineering
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AR & VR Streaming Technology
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CUSTOMERS
Leading Companies Choose Hololight for Their XR Strategy
The ease of use and the return on investment is exactly what we were looking for. It’s as easy as switching on a computer. For us, now it’s second nature to use Hololight.
– Jamie Towers | Chief Technical Officer
With AR glasses and CAD data, we can find out much more quickly if the production worker will be able to fit the part correctly later in production. As a result, we need far fewer test setups.
– Michael Schneider | Head of Complete Vehicle
We have many different use cases with XR. For us it’s building the foundation of tools we can use to utilize XR across the enterprise. It opens a lot to be able to stream multiple applications from a platform like Hololight Hub.
– Michael Hinckley | Sector Manager Manufacturing Systems Engineering
The cooperation with Hololight is always constructive, friendly, and goal-oriented. My ideas are well received, and the team considers and implements them according to our individual requirements.
– Jörn Stiegelmeier | Head of Technology & Development
By using Augmented Reality, we avoid creating unnecessary prototypes and therefore have to make fewer revisions. It has also helped us tremendously with cross-cultural communication and allowed us to make decisions faster.
– Dr. Calvin Brett | Director of IT & Digitalization
The project with Hololight has shown us how Augmented Reality helps to take workflows and learning processes to a new level of efficiency.
– Deliah Hecker | Digitalization, Innovation and Technology Division
My recommendation to everyone is to try it out and see how Augmented Reality and especially the Hololight Space Software is a total game changer for engineering.
– Mileta Vracar | Development Manager Engineering
By harnessing the power of XR Streaming, we've been able to deliver a more immersive end-user experience to customers in need of AR training solutions. It's not just about reimagining what's possible - it's about making it a reality.
– Alon Grinshpoon | CEO
Hololight Stream has amazing potential for AR/VR visualization of massive digital twins and real-time monitoring of projected complex 3D designs merged with as-built environments in shipping and other industries.
– Georgios Bourtzos | CEO and Co-Founder
With Hololight Stream, we save time and money processing data by just avoiding converting volumes of data from one syntax to another. We can simply keep the high-resolution data from the iPad or computer and stream it to the AR headset.
– Peter Verrillo | (former) Co-founder and CEO
By visualizing true-to-scale 3D models in the actual plant as holograms, we can provide all stakeholders with a better understanding of the plant before it is constructed, while also creating a real wow effect.
– Tobias Bauchrowitz | Head of Engineering
Before integrating the XR streaming solution Hololight Stream, we needed to align customer needs to the performance limitations of mobile computing devices. Implementing Hololight Stream in Unity is extremely simple. It took us less than 20 minutes.
– Takesen – Takehisa Ito | Co-Founder and COO
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FAQ
XR Streaming Basics for Enterprises
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What is XR (Extended Reality)?
Extended Reality (XR) is an umbrella term for immersive technologies such as Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR). The goal is to merge digital content with the real world or to create entirely virtual environments.
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What is VR (Virtual Reality)?
Virtual Reality (VR) places users in a completely digital environment. With specialized VR headsets such as the HTC Vive, Meta Quest 3, or PICO devices, users can immerse themselves in virtual worlds that fully replace the real world.
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What is AR (Augmented Reality)?
Augmented Reality (AR) enhances the real world with digital content that is overlaid in real time. Well-known examples include the Microsoft HoloLens or AR features on modern smartphones.
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What is VR streaming in an enterprise context?
VR streaming refers to rendering VR applications on external infrastructure (cloud or servers) and sending the resulting high-quality visuals to headsets over a network.
In enterprise XR deployments this supports larger models, consistent performance, and secure centralized control while reducing device constraints.
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Why do AR and VR apps need streaming?
AR/VR streaming lets you run 3D applications on powerful external hardware instead of relying on the limited performance power of a headset.
In essence, the device only acts as a screen, as all heavy processing happens in your controlled environment, and only pixels are sent to the device. This means you can use complex models without data preparation, keep sensitive information off the device, support all major AR/VR headsets, and scale XR across your organization with consistent performance and easier IT management.
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How does Hololight enable AR and VR streaming?Hololight uses its proprietary streaming technology to pixel-stream AR and VR applications from external hardware to all major AR and VR headsets.
As the core pillar of your enterprise XR strategy, this approach makes deployments device-agnostic and future-proof, while keeping sensitive data secure by ensuring only images are streamed and application data remains within controlled infrastructure.
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Which headsets are available?
There is a wide variety of Ar/VR headsets on the market today, designed for different use cases, and new ones are continuously being released. Here is a selection of currently available XR devices, all of which are supported by our streaming technology:
- Meta Quest family – with passthrough functionality to view digital content in the real world.
- PICO 4 Ultra – VR headset for enterprises and consumers.
- HTC Vive family – powerful VR headsets for gaming and enterprise applications.
- Microsoft HoloLens 2 – headset for AR scenarios.
- Apple Vision Pro – high-end headset with AR and VR support.